This creature appears as a large green and brown spotted dog with slightly elven features. It has a long, curling tail and ears that taper to points above its head.
Cooshee CR 2
XP 600
NG Medium magical beast
Init +3; Senses darkvision 60 ft., low-light vision, scent; Perception +7
AC 16, touch 13, flat-footed 13 (+3 Dex, +3 natural)
hp 22 (3d10+6)
Fort +5, Ref +6, Will +2; +4 vs. enchantment
Speed 40 ft. (plus sprint)
Melee Bite +6 (1d8+2 plus grab or trip), 2 claws +6 (1d4+1)
Str 15, Dex 17, Con 15, Int 4, Wis 12, Cha 6
Base Atk +3; CMB +5 (+9 to grapple); CMD 18
Feats Alertness, Weapon Finesse
Skills Perception +7, Sense Motive +3, Stealth +11 (+15*), Survival +5 (+9**); Racial Modifiers +4 Stealth *Due to their coloration, the racial bonus to Stealth checks increases to +8 in their natural environment. **Cooshee have a +4 racial bonus on Survival checks when tracking by scent.
SQ sprint
Once per hour, a cooshee can move ten times its normal speed (400 ft.) when it makes a charge attack.
Environment temperate Forests
Organization solitary, pair, or pack (4â9)
Treasure none
Cooshees are large, 200-pound, 4-foot tall hounds. They are known throughout the world as elven dogs, for their features resemble those of elves and they are often found in the employ of elves (who use them as guards). Though they only bark to warn their masters or other cooshees, the bark can be heard clearly up to one mile away.
Cooshees attack by biting and tripping their foes. Once down, an opponent is grappled and bitten.
Cooshees from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.